Thousand Parsec, formally maturing as a project in 2010 after years of open-source development, was an ambitious framework for creating...
Released in 1993 by SimTex and published by MicroProse, Master of Orion is widely regarded as one of the founding...
Released in 2009 by Monte Cristo, Cities XL aimed to revolutionize the city-building genre by combining traditional urban management with...
Released in 2010 by Blind Mind Studios, Star Ruler aimed to deliver a grand-scale real-time 4X strategy experience, where players...
In 1992, Changeling Software released Pax Imperia, a title that would become one of the early forerunners of the 4X...